zondag 14 maart 2010

Allods Online: Damn Bag Grinders

AOgame 2010-03-14 22-57-43-67

One of the things that is really destroying my fun, is those "bag grinders".
I call them bag grinders because they're usually grinding mobs to get rare drops to be able to get the bigger bagspace ingame instead of buying it.

Now i really think there should be an ingame way of getting the same stuff that you can buy in the cashshop, if you don't want to buy it, however when i am on a quest for which i need to kill a bunch of mobs and find a couple of high levels grinding those mobs, one shotting them even before i can get a shot in, i am not ok with that.
Especially if there are a level 27 and a level 31 grinding lvl 13 mobs..

I really think the devs need to come up with some other way, as this is making things annoying for those that need to complete quests, let them grind mobs that are not needed in other quests.

Of course this also depends on the (grinding) player, afterall those high levels could be a little nicer and ask those lower levels that are running around in the same areas if they need to kill them for a quest and offer a group, but then again they're probably to scared those lower levels run off with the rare drops :)
Or at least leave a little area untouched so others can get quests done and not kill every mob in sight.

Personally i say, just buy the damn bags, at least you are supporting the game with it and you are not annoying other players. I know it's a free to play game, but hell if no one buys anything it won't be around for long.

1 opmerking:

  1. i agree with what you are saying for the most part, but have you actually done the math with what they expect us to pay in this game? In many ways it is more than "supporting" the game because it can easily become more expensive than warcraft or anything else because of things like the limited bag space and things that you have to spend cash on that would (in other mmorpg's) be free or a part of the player experience.